This pack contains the rules you'll need to deploy your Phobos Strike Team in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules,...
Each Infiltrator is armed with a marksman bolt carbine and wears Mark X Phobos armour festooned with pouches for their infiltration gear. Additional parts are included to build up to two Sergeants ...
This multipart plastic kit builds Suboden Khan, an aggressive leader for your White Scars Space Marine armies in games of Warhammer 40,000. No quarry can evade him as he leads the hunt from atop hi...
If you want to take the fight to the enemy as quickly as possible, this box is the perfect way to start a new White Scars collection – or expand an existing army – and save money compared to buying...
This pack contains the rules you'll need to deploy Scout Squads in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '