This multipart plastic kit builds an Eversor Assassin, a rampaging Imperial Agent deployed to tear apart enemies of the Imperium. Clad in a reinforced bodyglove and morbid skull mask, the Eversor i...
With this incredible Imperial Agents Battleforce, you can build Inquisitor Coteaz, a devout Puritan of the Ordo Malleus, surrounded by a cadre of specialist Inquisitorial Agents, a zealous Ministor...
This multipart plastic kit contains 41 components, enough to build 5 Aberrants with a choice of power picks or power hammers. Also included are options to build a Hypermorph armed with a power hamm...
This set of 29 cards will help you track your Genestealer Cults in your games with individual datasheets for every unit – detailing their profiles, wargear, options, and special abilities. You'll a...
Codex: Genestealer Cults contains a trove of background information covering prominent Genestealer infestations from the past and present, accompanied by spectacular artwork and galleries of painte...
This multipart plastic kit builds one Krootox Rider, an elder Kroot kin-beast with a gunner perched atop its broad back. The Krootox carries one of two heavy weapons into battle – either a rapid-fi...
This multipart plastic kit builds 10 Kroot Carnivores, agile alien mercenaries employed by the T'au Empire. Each of these stealthy hunters is armed with a bladed Kroot rifle, allowing them to haras...
This multipart plastic kit allows you to build one Kill Rig. From atop the wurrtower at the back of the rig, a Wurrboy can survey the battlefield, firing out powerful bolts of psychic energy at Ork...
This multipart plastic kit contains the components necessary to assemble a Kustom Boosta-blasta. Armed to the grille with guns, blades and greenskins, the Kustom Boosta-blasta is one of the deadlie...
This kit builds 10 Beast Snagga Boyz, a strong and tough Battleline choice for your Ork army. As the foot troops of the Beast Snaggas subkultur, they are perfect for advancing across the battlefiel...
This multipart plastic kit builds one Sydonian Skatros, an augmented sniper created by the Adeptus Mechanicus. This Skitarii sharpshooter can be armed with one of two long-barrelled guns – a radium...
This multipart plastic kit builds three Hernkyn Pioneers, roaming Kin mounted on manoeuvrable hovering trikes. Each bike incorporates a hull-mounted magna-coil autocannon, while the riders are arme...
This kit builds one Avatar of Khaine, who can be constructed with a choice of three different heads – a classic helmet with plume and headdress, a more martial helm with an ornate crest, or a bare ...
This multipart plastic kit builds a Skorpius Disintegrator. In addition to its flanking pair of cognis heavy stubbers, and prow-mounted disruptor missile launcher, the Skorpius Disintegrator bears ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '